What is Markov Decision Process (MDP)?

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A Markov Decision Process (MDP) is a formal mathematical framework used in reinforcement learning and decision-making problems where outcomes are partly random and partly under the control of an agent. It provides a structured way to model environments, actions, rewards, and state transitions.

🔹 Components of an MDP

An MDP is defined by a 4-tuple (S,A,P,R)(S, A, P, R):

  1. S (States): The set of all possible states the environment can be in.

  2. A (Actions): The set of all actions the agent can take.

  3. P (Transition Probability): P(ss,a)P(s'|s, a) defines the probability of moving from state ss to state ss' after taking action aa.

  4. R (Reward Function): R(s,a,s)R(s, a, s') gives the immediate reward received after transitioning from ss to ss' via action aa.

Additionally, MDPs often consider a discount factor γ\gamma (0 ≤ γ ≤ 1) that balances immediate vs future rewards.

🔹 Key Properties

  1. Markov Property:

    • The future state depends only on the current state and action, not on the past history.

    • Formally:

      P(st+1st,at,st1,at1,)=P(st+1st,at)P(s_{t+1} | s_t, a_t, s_{t-1}, a_{t-1}, …) = P(s_{t+1} | s_t, a_t)
  2. Policy (π\pi):

    • A mapping from states to actions, guiding the agent’s behavior.

    • The goal is to find an optimal policy π\pi^* that maximizes cumulative reward.

  3. Value Function (V) and Q-Function (Q):

    • V(s): Expected cumulative reward starting from state ss.

    • Q(s, a): Expected cumulative reward starting from state ss and taking action aa.

🔹 Example:

  • Robot Navigation:

    • States → positions in the maze

    • Actions → move up, down, left, right

    • Transition → moving in a direction may succeed or fail probabilistically

    • Reward → +10 for reaching the goal, -1 per step✅ In short:

An MDP provides a mathematical framework for modeling sequential decision-making under uncertainty, where the agent chooses actions to maximize expected cumulative rewards, obeying the Markov property.

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